Card Garden Character Models
For this mobile game Card Garden, I am the character modeler for the team and must create low poly realistic people while keeping the limit under 8k tris. With having concept art from the team I have been able to represent what the lead is looking for and achieving textures and models that are game ready and available for anyone to look at. At first character models were taking me a long time to complete but now after completing a few different ones the process has become easier and quicker to get all the models needed.
The archer was my next model that I needed to complete for the first few levels and ready for the release date that the team had in mind. This one took a bit more time at least with the uving and texturing of the asset. However, making this one was fun and making different styles of bows was intereting as well to get it to look how to concept was.
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This is the paladin character that is used inside the game engine it took me some time to complete to get the armor to shine the right way and to make sure the producer was happy with how it turned out. This is one of the many characters I am modeling for this game.
Inside the game the models look really well and though they will be seen from a distance I think players will still be able to see the details in the characters and enjoy how the interact inside the game.
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