July/August Texture Challenge
Based on Monobike (UV Fix) by Warkarma, Monobike by romullus, and Motowheel by Costr (Viverna), licensed under CC-Attribution.
This model was not created by me but was needed to complete the texturing challenge that Substance Painter usually has at least once or twice a month depending on the difficult of the model and what is needed to be completed for the challenge. I wanted to stick with a more beat up monobike with some flashy fixtures and lights that I would see fitting it nicely.
I did need to redo the UV's for this bike when I first brought into Substance there was a lot of over lapping uvs and was causing maps to not be single and crossing over textures. I didn't spend to much time just tried to clean up some lines and make everything's uv shells were clickable in Substance.
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